Plant Fall
UPDATED 2: Fixed the stiching between chunks and the music loop.
UPDATED: New version has a fixed WFC algorithm! Still tiny tho. (Old version is attached)
-WASD to Move
-Mouse over edges to Pan View
This was an expirement in trying to get the WFC algorithm working in 3D with very modest success. Earlier builds of this looked better but had an egreious freeze whenever loading new chunks. With my limited knowledge of threading I fixed this issue at the cost of drastically smaller, simpler, chunks as to accomodate a limition of Godot's GridMap. Thank you for checking it out!

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